NasNas
An intuitive and beginner friendly 2D game framework for C++
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This is the complete list of members for ns::ecs::InputsComponent, including all inherited members.
bind(sf::Keyboard::Key key, const std::function< void()> &function) (defined in ns::ecs::InputsComponent) | ns::ecs::InputsComponent | |
disable() (defined in ns::ecs::InputsComponent) | ns::ecs::InputsComponent | |
enable() (defined in ns::ecs::InputsComponent) | ns::ecs::InputsComponent | |
onPress(sf::Keyboard::Key key, const std::function< void()> &function) (defined in ns::ecs::InputsComponent) | ns::ecs::InputsComponent | |
onRelease(sf::Keyboard::Key key, const std::function< void()> &function) (defined in ns::ecs::InputsComponent) | ns::ecs::InputsComponent | |
reset() (defined in ns::ecs::InputsComponent) | ns::ecs::InputsComponent | |
update() (defined in ns::ecs::InputsComponent) | ns::ecs::InputsComponent |