NasNas
An intuitive and beginner friendly 2D game framework for C++
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This is the complete list of members for ns::transition::CircleClose, including all inherited members.
addShape(const sf::Shape &shape) (defined in ns::Transition) | ns::Transition | |
app() -> App & (defined in ns::AppAccess<>) | ns::AppAccess<> | inlinestatic |
app (defined in ns::detail::AppComponent) | ns::detail::AppComponent | protectedstatic |
CircleClose(int duration_ms=1000) (defined in ns::transition::CircleClose) | ns::transition::CircleClose | explicit |
end() (defined in ns::Transition) | ns::Transition | |
hasEnded() const -> bool (defined in ns::Transition) | ns::Transition | |
hasStarted() const -> bool (defined in ns::Transition) | ns::Transition | |
list (defined in ns::Transition) | ns::Transition | static |
onUpdate() override (defined in ns::transition::CircleClose) | ns::transition::CircleClose | virtual |
setDuration(int duration_ms) (defined in ns::transition::CircleClose) | ns::transition::CircleClose | |
setOnEndCallback(const std::function< void()> &fn) (defined in ns::Transition) | ns::Transition | |
start() (defined in ns::Transition) | ns::Transition | |
Transition() (defined in ns::Transition) | ns::Transition | |
update() (defined in ns::Transition) | ns::Transition |