|
NasNas
An intuitive and beginner friendly 2D game framework for C++
|
This is the complete list of members for ns::ui::NineSlice, including all inherited members.
| getGlobalBounds() const -> sf::FloatRect (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
| getSize() -> const sf::Vector2f & (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
| Mode enum name (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
| NineSlice(Mode mode=Mode::Stretch) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | explicit |
| NineSlice(const sf::Texture &texture, Mode mode=Mode::Stretch) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | explicit |
| NineSlice(const sf::Texture &texture, const sf::IntRect &rect, Mode mode=Mode::Stretch) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
| setMode(Mode mode) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
| setSize(const sf::Vector2i &size) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
| setSize(int width, int height) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
| setSlices(int left, int right, int top, int bottom) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
| setTexture(const sf::Texture &texture, bool reset_rect=false) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
| setTextureRect(const sf::IntRect &rect) (defined in ns::ui::NineSlice) | ns::ui::NineSlice |
1.8.13