NasNas
An intuitive and beginner friendly 2D game framework for C++
ns::ui::NineSlice Member List

This is the complete list of members for ns::ui::NineSlice, including all inherited members.

getGlobalBounds() const -> sf::FloatRect (defined in ns::ui::NineSlice)ns::ui::NineSlice
getSize() -> const sf::Vector2f & (defined in ns::ui::NineSlice)ns::ui::NineSlice
Mode enum name (defined in ns::ui::NineSlice)ns::ui::NineSlice
NineSlice(Mode mode=Mode::Stretch) (defined in ns::ui::NineSlice)ns::ui::NineSliceexplicit
NineSlice(const sf::Texture &texture, Mode mode=Mode::Stretch) (defined in ns::ui::NineSlice)ns::ui::NineSliceexplicit
NineSlice(const sf::Texture &texture, const sf::IntRect &rect, Mode mode=Mode::Stretch) (defined in ns::ui::NineSlice)ns::ui::NineSlice
setMode(Mode mode) (defined in ns::ui::NineSlice)ns::ui::NineSlice
setSize(const sf::Vector2i &size) (defined in ns::ui::NineSlice)ns::ui::NineSlice
setSize(int width, int height) (defined in ns::ui::NineSlice)ns::ui::NineSlice
setSlices(int left, int right, int top, int bottom) (defined in ns::ui::NineSlice)ns::ui::NineSlice
setTexture(const sf::Texture &texture, bool reset_rect=false) (defined in ns::ui::NineSlice)ns::ui::NineSlice
setTextureRect(const sf::IntRect &rect) (defined in ns::ui::NineSlice)ns::ui::NineSlice