NasNas
An intuitive and beginner friendly 2D game framework for C++
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This is the complete list of members for ns::ui::NineSlice, including all inherited members.
getGlobalBounds() const -> sf::FloatRect (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
getSize() -> const sf::Vector2f & (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
Mode enum name (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
NineSlice(Mode mode=Mode::Stretch) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | explicit |
NineSlice(const sf::Texture &texture, Mode mode=Mode::Stretch) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | explicit |
NineSlice(const sf::Texture &texture, const sf::IntRect &rect, Mode mode=Mode::Stretch) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
setMode(Mode mode) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
setSize(const sf::Vector2i &size) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
setSize(int width, int height) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
setSlices(int left, int right, int top, int bottom) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
setTexture(const sf::Texture &texture, bool reset_rect=false) (defined in ns::ui::NineSlice) | ns::ui::NineSlice | |
setTextureRect(const sf::IntRect &rect) (defined in ns::ui::NineSlice) | ns::ui::NineSlice |