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An intuitive and beginner friendly 2D game framework for C++
ns::ecs::detail::components_view< TEntity, TComps > Member List

This is the complete list of members for ns::ecs::detail::components_view< TEntity, TComps >, including all inherited members.

components_pool_super typedef (defined in ns::ecs::detail::components_view< TEntity, TComps >)ns::ecs::detail::components_view< TEntity, TComps >
components_view(components_pool< TEntity, TComps > &... components) (defined in ns::ecs::detail::components_view< TEntity, TComps >)ns::ecs::detail::components_view< TEntity, TComps >inline
for_each(std::function< void(Entity, TComps &...)> fn) (defined in ns::ecs::detail::components_view< TEntity, TComps >)ns::ecs::detail::components_view< TEntity, TComps >inline
for_each(std::function< void(Entity)> fn) (defined in ns::ecs::detail::components_view< TEntity, TComps >)ns::ecs::detail::components_view< TEntity, TComps >inline
for_each(std::function< void(TComps &...)> fn) (defined in ns::ecs::detail::components_view< TEntity, TComps >)ns::ecs::detail::components_view< TEntity, TComps >inline
for_each_pair(std::function< void(Entity, Entity)> fn) (defined in ns::ecs::detail::components_view< TEntity, TComps >)ns::ecs::detail::components_view< TEntity, TComps >inline
get(const TEntity ent) const -> decltype(auto) (defined in ns::ecs::detail::components_view< TEntity, TComps >)ns::ecs::detail::components_view< TEntity, TComps >inline
pools (defined in ns::ecs::detail::components_view< TEntity, TComps >)ns::ecs::detail::components_view< TEntity, TComps >
ref_set (defined in ns::ecs::detail::components_view< TEntity, TComps >)ns::ecs::detail::components_view< TEntity, TComps >