NasNas
An intuitive and beginner friendly 2D game framework for C++
include
NasNas
ecs
components
TransformComponent.hpp
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// Created by Modar Nasser on 06/02/2021.
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#pragma once
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#include <SFML/Graphics/Transformable.hpp>
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namespace
ns::ecs
{
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class
TransformComponent
:
public
sf::Transformable {
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public
:
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TransformComponent
() =
default
;
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void
setPositionX(
float
x);
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void
setPositionY(
float
y);
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void
setScaleX(
float
x);
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void
setScaleY(
float
y);
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};
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using
Transform
=
TransformComponent
;
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}
ns::ecs
Definition:
ColliderComponent.hpp:9
ns::ecs::TransformComponent
Definition:
TransformComponent.hpp:9
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