Definition at line 87 of file Anim.hpp.
 
◆ getActiveFrame()
      
        
          | auto ns::AnimPlayer::getActiveFrame  | 
          ( | 
           | ) | 
           const ->  const AnimFrame & | 
        
      
 
Get the active frame of the player. 
- Returns
 - The currently played frame 
 
 
 
◆ getAnim()
      
        
          | auto ns::AnimPlayer::getAnim  | 
          ( | 
           | ) | 
           const ->  const Anim * | 
        
      
 
Get the currentlty played Anim. 
- Returns
 - Pointer to Anim object 
 
 
 
◆ isPlaying()
      
        
          | auto ns::AnimPlayer::isPlaying  | 
          ( | 
           | ) | 
           const ->  bool | 
        
      
 
Does what you expect it to do. 
- Returns
 - Returns if the animation is being played or not 
 
 
 
◆ setPlaySpeed()
      
        
          | void ns::AnimPlayer::setPlaySpeed  | 
          ( | 
          float  | 
          speed | ) | 
           | 
        
      
 
Set the play speed. 
- Parameters
 - 
  
    | speed | Play speed. 0 stops the player; 1 is normal speed  | 
  
   
 
 
The documentation for this class was generated from the following file: