|
| Layer (std::string name) |
| Construct a Layer object. More...
|
|
| Layer (const Layer &)=delete |
|
| Layer (Layer &&)=default |
|
Layer & | operator= (const Layer &)=delete |
|
Layer & | operator= (Layer &&)=default |
|
void | clear () |
| Removes all the drawables.
|
|
template<typename T , typename = std::enable_if_t<std::is_base_of_v<sf::Drawable, T>>> |
void | add (const T &dr) |
| Add a drawable to the Layer. More...
|
|
template<typename T , typename = std::enable_if_t<std::is_pointer_v<T>>, typename = std::enable_if_t<std::is_base_of_v<sf::Drawable, std::remove_pointer_t<T>>>> |
void | add (T dr) |
|
template<typename T , typename = std::enable_if_t<std::is_pointer_v<T>>, typename = std::enable_if_t<std::is_base_of_v<sf::Drawable, std::remove_pointer_t<T>>>> |
void | addRaw (T dr) |
| Add a drawable to the layer The pointer is not managed by the Layer, and you have to delete it manually after removing it from the Layer. More...
|
|
template<typename T , typename = std::enable_if_t<std::is_base_of_v<sf::Drawable, T>>> |
void | remove (const T &dr) |
| Remove a drawable from the Layer. More...
|
|
template<typename T , typename = std::enable_if_t<std::is_pointer_v<T>>, typename = std::enable_if_t<std::is_base_of_v<sf::Drawable, std::remove_pointer_t<T>>>> |
void | remove (T dr) |
|
auto | allDrawables () const -> const std::vector< const sf::Drawable *> & |
| Get a vector of all drawables added to the Layer. More...
|
|
auto | getDrawablePosition (const sf::Drawable *dr) const -> sf::Vector2f |
|
auto | getDrawableBounds (const sf::Drawable *dr) const -> sf::FloatRect |
|
void | ySort () |
| Sorts Layer drawables by their Y coordinate. More...
|
|
auto | getName () const -> const std::string & |
| Get the name of the Layer. More...
|
|
Definition at line 26 of file core/Layer.hpp.
◆ Layer()
ns::Layer::Layer |
( |
std::string |
name | ) |
|
|
explicit |
Construct a Layer object.
A Layer is a container that keep pointers to drawables objects. It is used to organize the order of drawing of multiple drawables.
- Parameters
-
◆ add()
template<typename T , typename >
void ns::Layer::add |
( |
const T & |
dr | ) |
|
◆ addRaw()
template<typename T , typename , typename >
void ns::Layer::addRaw |
( |
T |
dr | ) |
|
Add a drawable to the layer The pointer is not managed by the Layer, and you have to delete it manually after removing it from the Layer.
- Parameters
-
drawable | Pointer to the drawable to add |
Definition at line 138 of file core/Layer.hpp.
◆ allDrawables()
auto ns::Layer::allDrawables |
( |
| ) |
const -> const std::vector< const sf::Drawable *> & |
Get a vector of all drawables added to the Layer.
- Returns
- Vector of const sf::Drawable*
◆ getName()
auto ns::Layer::getName |
( |
| ) |
const -> const std::string & |
Get the name of the Layer.
- Returns
- Name of the Layer
◆ remove()
template<typename T , typename >
void ns::Layer::remove |
( |
const T & |
dr | ) |
|
Remove a drawable from the Layer.
- Parameters
-
drawable | Drawable to remove |
Definition at line 143 of file core/Layer.hpp.
◆ ySort()
void ns::Layer::ySort |
( |
| ) |
|
Sorts Layer drawables by their Y coordinate.
ySort
can be used to perform Z ordring for top down games
The documentation for this class was generated from the following file: