NasNas
An intuitive and beginner friendly 2D game framework for C++
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Public Member Functions | |
void | setShader (sf::Shader *shader) |
Set the shader to be applied when rendering. More... | |
auto | getShader () const -> sf::Shader * |
Get the current Shader. More... | |
void | toggleShader () |
Toggle shader. | |
void | clearShader () |
Remove the shader. More... | |
Definition at line 11 of file ShaderHolder.hpp.
void ns::ShaderHolder::clearShader | ( | ) |
Remove the shader.
Is the same as calling setShader(nullptr)
auto ns::ShaderHolder::getShader | ( | ) | const -> sf::Shader * |
Get the current Shader.
void ns::ShaderHolder::setShader | ( | sf::Shader * | shader | ) |
Set the shader to be applied when rendering.
shader | The shader |