NasNas
An intuitive and beginner friendly 2D game framework for C++
ns::tm::TilesetData Member List

This is the complete list of members for ns::tm::TilesetData, including all inherited members.

addProperty(const std::string &name, const T &value) (defined in ns::tm::PropertiesContainer)ns::tm::PropertiesContainer
columns (defined in ns::tm::TilesetData)ns::tm::TilesetData
getProperty(const std::string &name) const -> const T & (defined in ns::tm::PropertiesContainer)ns::tm::PropertiesContainer
getTexture() const -> const sf::Texture & (defined in ns::tm::TilesetData)ns::tm::TilesetData
getTileData(std::uint32_t id) const -> const TileData & (defined in ns::tm::TilesetData)ns::tm::TilesetData
getTileTexCoo(std::uint32_t id, Tile::Flip flip=Tile::Flip::None) const -> std::vector< sf::Vector2f > (defined in ns::tm::TilesetData)ns::tm::TilesetData
getTileTextureRect(std::uint32_t id) const -> ns::IntRect (defined in ns::tm::TilesetData)ns::tm::TilesetData
hasProperty(const std::string &name) const -> bool (defined in ns::tm::PropertiesContainer)ns::tm::PropertiesContainer
margin (defined in ns::tm::TilesetData)ns::tm::TilesetData
name (defined in ns::tm::TilesetData)ns::tm::TilesetData
parseProperties(const pugi::xml_node &xmlnode_props) (defined in ns::tm::PropertiesContainer)ns::tm::PropertiesContainerprotected
printProperties() const (defined in ns::tm::PropertiesContainer)ns::tm::PropertiesContainer
PropertiesContainer() (defined in ns::tm::PropertiesContainer)ns::tm::PropertiesContainer
spacing (defined in ns::tm::TilesetData)ns::tm::TilesetData
tilecount (defined in ns::tm::TilesetData)ns::tm::TilesetData
tileheight (defined in ns::tm::TilesetData)ns::tm::TilesetData
TilesetData(const pugi::xml_node &xml_node, const std::string &base_path) (defined in ns::tm::TilesetData)ns::tm::TilesetData
tilewidth (defined in ns::tm::TilesetData)ns::tm::TilesetData
~TilesetData() (defined in ns::tm::TilesetData)ns::tm::TilesetData