NasNas
An intuitive and beginner friendly 2D game framework for C++
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Classes | |
struct | EllipseObject |
class | GroupLayer |
class | ImageLayer |
class | Layer |
class | LayersContainer |
struct | Object |
class | ObjectLayer |
struct | PointObject |
struct | PolygonObject |
struct | PolylineObject |
class | PropertiesContainer |
struct | RectangleObject |
struct | ShapeObject |
struct | Tile |
class | TileData |
class | TiledMap |
class | TileLayer |
struct | TileObject |
class | Tileset |
class | TilesetData |
class | TsxTilesetsManager |
Typedefs | |
using | PropertyTypes = std::variant< int, float, std::string, bool, sf::Color > |
Functions | |
auto | hexToColor (const std::string &color_string) -> sf::Color |
auto | operator & (Tile::Flip lhs, Tile::Flip rhs) -> Tile::Flip |
auto | operator== (const std::optional< Tile > &lhs, const std::optional< Tile > &rhs) -> bool |
auto | operator!= (const std::optional< Tile > &lhs, const std::optional< Tile > &rhs) -> bool |
Created by Modar Nasser on 11/07/2020.
Created by Modar Nasser on 22/08/2020.
Created by Modar Nasser on 09/07/2020.
Created by Modar Nasser on 14/07/2020.