NasNas
An intuitive and beginner friendly 2D game framework for C++
Classes | Typedefs | Functions
ns::tm Namespace Reference

Classes

struct  EllipseObject
 
class  GroupLayer
 
class  ImageLayer
 
class  Layer
 
class  LayersContainer
 
struct  Object
 
class  ObjectLayer
 
struct  PointObject
 
struct  PolygonObject
 
struct  PolylineObject
 
class  PropertiesContainer
 
struct  RectangleObject
 
struct  ShapeObject
 
struct  Tile
 
class  TileData
 
class  TiledMap
 
class  TileLayer
 
struct  TileObject
 
class  Tileset
 
class  TilesetData
 
class  TsxTilesetsManager
 

Typedefs

using PropertyTypes = std::variant< int, float, std::string, bool, sf::Color >
 

Functions

auto hexToColor (const std::string &color_string) -> sf::Color
 
auto operator & (Tile::Flip lhs, Tile::Flip rhs) -> Tile::Flip
 
auto operator== (const std::optional< Tile > &lhs, const std::optional< Tile > &rhs) -> bool
 
auto operator!= (const std::optional< Tile > &lhs, const std::optional< Tile > &rhs) -> bool
 

Detailed Description

Created by Modar Nasser on 11/07/2020.

Created by Modar Nasser on 22/08/2020.

Created by Modar Nasser on 09/07/2020.

Created by Modar Nasser on 14/07/2020.