NasNas
An intuitive and beginner friendly 2D game framework for C++
ns::tm::GroupLayer Member List

This is the complete list of members for ns::tm::GroupLayer, including all inherited members.

addGroupLayer(const pugi::xml_node &xml_node, TiledMap *tiledmap) -> Layer * (defined in ns::tm::LayersContainer)ns::tm::LayersContainerprotected
addImageLayer(const pugi::xml_node &xml_node, TiledMap *tiledmap) -> Layer * (defined in ns::tm::LayersContainer)ns::tm::LayersContainerprotected
addObjectLayer(const pugi::xml_node &xml_node, TiledMap *tiledmap) -> Layer * (defined in ns::tm::LayersContainer)ns::tm::LayersContainerprotected
addProperty(const std::string &name, const T &value) (defined in ns::tm::PropertiesContainer)ns::tm::PropertiesContainer
addTileLayer(const pugi::xml_node &xml_node, TiledMap *tiledmap) -> Layer * (defined in ns::tm::LayersContainer)ns::tm::LayersContainerprotected
allGroupLayers() const -> const decltype(m_grouplayers)& (defined in ns::tm::LayersContainer)ns::tm::LayersContainerprotected
allImageLayers() const -> const decltype(m_imagelayers)& (defined in ns::tm::LayersContainer)ns::tm::LayersContainerprotected
allLayers() const -> const decltype(m_layers)& (defined in ns::tm::LayersContainer)ns::tm::LayersContainerprotected
allObjectLayers() const -> const decltype(m_objectlayers)& (defined in ns::tm::LayersContainer)ns::tm::LayersContainerprotected
allTileLayers() const -> const decltype(m_tilelayers)& (defined in ns::tm::LayersContainer)ns::tm::LayersContainerprotected
getGlobalBounds() const -> ns::FloatRect override (defined in ns::tm::GroupLayer)ns::tm::GroupLayervirtual
getGroupLayer(const std::string &name) const -> GroupLayer & (defined in ns::tm::LayersContainer)ns::tm::LayersContainer
getId() const -> unsigned int (defined in ns::tm::Layer)ns::tm::Layer
getImageLayer(const std::string &name) const -> ImageLayer & (defined in ns::tm::LayersContainer)ns::tm::LayersContainer
getName() const -> const std::string & (defined in ns::tm::Layer)ns::tm::Layer
getObjectLayer(const std::string &name) const -> ObjectLayer & (defined in ns::tm::LayersContainer)ns::tm::LayersContainer
getOffset() const -> const sf::Vector2f & (defined in ns::tm::Layer)ns::tm::Layer
getParallaxFactor() const -> const sf::Vector2f & (defined in ns::tm::Layer)ns::tm::Layer
getProperty(const std::string &name) const -> const T & (defined in ns::tm::PropertiesContainer)ns::tm::PropertiesContainer
getTileLayer(const std::string &name) const -> TileLayer & (defined in ns::tm::LayersContainer)ns::tm::LayersContainer
getTintColor() const -> const sf::Color & (defined in ns::tm::Layer)ns::tm::Layer
getTotalOffset() const -> sf::Vector2f (defined in ns::tm::Layer)ns::tm::Layer
getTotalParallaxFactor() const -> sf::Vector2f (defined in ns::tm::Layer)ns::tm::Layer
GroupLayer(const pugi::xml_node &xml_node, TiledMap *tiledmap) (defined in ns::tm::GroupLayer)ns::tm::GroupLayer
hasLayer(const std::string &name) const -> bool (defined in ns::tm::LayersContainer)ns::tm::LayersContainer
hasProperty(const std::string &name) const -> bool (defined in ns::tm::PropertiesContainer)ns::tm::PropertiesContainer
isVisible() const -> bool (defined in ns::tm::Layer)ns::tm::Layer
Layer(const pugi::xml_node &xml_node, TiledMap *tiledmap) (defined in ns::tm::Layer)ns::tm::Layer
LayersContainer()=default (defined in ns::tm::LayersContainer)ns::tm::LayersContainer
m_parent_group (defined in ns::tm::Layer)ns::tm::Layerprotected
m_tiledmap (defined in ns::tm::Layer)ns::tm::Layerprotected
parseLayers(const pugi::xml_node &xml_node, TiledMap *tiledmap) (defined in ns::tm::LayersContainer)ns::tm::LayersContainerprotected
parseProperties(const pugi::xml_node &xmlnode_props) (defined in ns::tm::PropertiesContainer)ns::tm::PropertiesContainerprotected
printProperties() const (defined in ns::tm::PropertiesContainer)ns::tm::PropertiesContainer
PropertiesContainer() (defined in ns::tm::PropertiesContainer)ns::tm::PropertiesContainer
setVisible(bool value) (defined in ns::tm::Layer)ns::tm::Layer
update(const Camera *cam) (defined in ns::tm::LayersContainer)ns::tm::LayersContainer
~LayersContainer()=default (defined in ns::tm::LayersContainer)ns::tm::LayersContainervirtual