NasNas
An intuitive and beginner friendly 2D game framework for C++
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This is the complete list of members for ns::tm::LayersContainer, including all inherited members.
addGroupLayer(const pugi::xml_node &xml_node, TiledMap *tiledmap) -> Layer * (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | protected |
addImageLayer(const pugi::xml_node &xml_node, TiledMap *tiledmap) -> Layer * (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | protected |
addObjectLayer(const pugi::xml_node &xml_node, TiledMap *tiledmap) -> Layer * (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | protected |
addTileLayer(const pugi::xml_node &xml_node, TiledMap *tiledmap) -> Layer * (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | protected |
allGroupLayers() const -> const decltype(m_grouplayers)& (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | protected |
allImageLayers() const -> const decltype(m_imagelayers)& (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | protected |
allLayers() const -> const decltype(m_layers)& (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | protected |
allObjectLayers() const -> const decltype(m_objectlayers)& (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | protected |
allTileLayers() const -> const decltype(m_tilelayers)& (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | protected |
getGroupLayer(const std::string &name) const -> GroupLayer & (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | |
getImageLayer(const std::string &name) const -> ImageLayer & (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | |
getObjectLayer(const std::string &name) const -> ObjectLayer & (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | |
getTileLayer(const std::string &name) const -> TileLayer & (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | |
hasLayer(const std::string &name) const -> bool (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | |
LayersContainer()=default (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | |
parseLayers(const pugi::xml_node &xml_node, TiledMap *tiledmap) (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | protected |
update(const Camera *cam) (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | |
~LayersContainer()=default (defined in ns::tm::LayersContainer) | ns::tm::LayersContainer | virtual |